Graphics
Red Steel is one of the better looking games out for the Wii right now
(if not THE best), but it still doesn’t seem to live up to high
standards. Nintendo said it from the very beginning: It’s not about
graphics, it’s about game play, something the industry as a whole seems
to have forgotten about. Claims of the graphics being “last-gen” have
some weight, but not much. If it were on the PS2 or Xbox, it would be a
pretty good looking game. Besides in ten
years (maybe less) PS3 and 360 graphics are going to look just as
outdated as the N64 and PS1. People aren’t still playing the NES for
it’s processing power.
Game play What the Wii lacks in graphical might it makes up for in game play. It is by far one of the most creative ideas in video games since the doomed Virtual Boy. The sword fighting is interesting, but not entirely functional. He attacks WHEN you do, but not exactly WHERE. It’s trivial as far as playability, but a little unnerving. The addition of a lot of special moves later in the game make it more varied and fun. The game design is solid, and the enemy AI seems particularly excellent, making a pretty tough game.